This week we love on the city of Detroit. We also talk about how the Cubs are still the reigning World Series champs. All that and some fake sports stuff.
Super Bullet Break is a turn based strategy game with a hint of roguelike elements all wrapped in a Japanese waifu exterior. I feel like that sentence is gonna tell most people whether or not they’ll enjoy this game. So let's talk about what makes this game different and stand out from a sea of games that have a similar description. The story is as cliche and presented in the most lazy way possible. Through static cutscenes and tons of dialogue, the characters even make references to how boring all the dialogue is, which doesn’t make it any less boring. But, you do get a handy skip option that solves this problem for those who want to get into the meat and potatoes of this game. Super Bullet Break is broken up into 7 levels with unique themes inspired by different game genres. These themes have “bullets” that synergize to fight together. Bullets are what the games equivalent of cards are called. See each playthrough you begin with a premade deck consisting of cards, or bullets...
If you have PlayStation Plus then you have Street Fighter IV Arcade Edition. If you don't have it downloaded yet, clear up 40 gbs of space and get to it because we are having a double elimination SFIV tournament to see who is the best fighting gamer in the community. Here are the rules. Sign up here in the comments with your PSN name. On Sunday December 16th at 5 pm come back to the site and see your match up. This is for community members only so if you are not on my friends list the you can't sign-up. We will have a bracket posted that will be updated as the tournament happens. At 8 pm EST let's fight. All we really need is 4 people to sign up and I know we already have 3. All characters allowed. Stages to be set at random. 90 second rounds best of 3. Additional rules to outlined once the brackets are set. Just sign up now if you have PlayStation Plus and make sure the game is downloaded, installed and patched by 8 pm EST on the 16th (that's this Sunday). Oh ...
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