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Review: Just Die Already (PS4)

Just Die Already is a game where you choose an old person to play as and cause mayhem around a sandbox area. The best way to describe it is, goat simulator but replace the goat with a boomer. That sentence will be the best rundown I can give for those who have played goat simulator. Otherwise read on to get an idea whether or not this game is for you.    Once you select one of four old people to play as. Your character is free to roam an open area with loose goals and objectives. There are puzzles and items you can interact with to cause crazy stuff to happen, and unlock new areas and objectives. Everything feels optional past the 5 minute point. Once you’re dumped into the world, you’re on your own. The exploration is one of the strengths of the game. It feels refreshing to have no tutorials or a large arrow pointing you to your next objective.  Another strength of the game is in its humor. This can also be a weakness depending on your brand of humor. Slapstick comedy is the central t
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Review: King of Seas (PS4)

King of Seas is an open world adventure RPG where you play as a disgraced captain of a royal lineage who is exiled from their kingdom and takes on the pirate life. The game shares more in common with the classic Sid Meier Pirates series than the recently popular Sea of Thieves in the pirate genre. But can we expect this title to live on as Sid Meier’s classic has 20 years from now? Probably not, I gave you the general plot in the opening paragraph and that all happens within a matter of minutes. From there the storyline takes a backseat to the gameplay. You have a choice to do mainline missions and progress the story or do side missions and progress your level and ship. Mainline quests will reward you with a cutscene but that’s the only difference between the two types of missions. They are largely uninteresting and share the same framework, using about 4 or 5 mission types to make up the infinite amount of randomly generated quests you can take on. It’s a recipe for repetition, a

Review: Turrican Flashback (PS4)

  Turrican Flashback brings the classic Turrican series to the PlayStation 4. This collection includes: Turrican, Turrican II: The Final Fight, Mega Turrican, and Super Turrican, but what the heck is Turrican? Turrican is a classic action game series originally released in the early 90’s on the Commodore 64, Amiga, and other obscure retro consoles you’ve probably never heard of. It was a technical achievement at the time and managed to gather and maintain a cult following to this day. The series has been dormant for a few decades now; can this love letter to classic action gaming entice a new audience?   As far as remakes go, Turrican Flashback is as barebones as they come. The new features added to these classics are what you would expect. You got filters and aspect ratio settings, save states, as well as a rewind feature. With the latter two disabling trophies, arguably the biggest addition. You’re not gonna find any fancy behind the scenes features or art gallery in this one. At lea

Review: Bug Fables: The Everlasting Sapling (PS4)

     Paper Mario but with bugs (not the technical kind). Bug Fables: The Everlasting Sapling makes its inspiration obvious just from looking at a screenshot. The art style pays homage to the Paper Mario series and the rest of the game follows suite. The first two Paper Mario games were traditional paper turn based rpgs, and the series has shifted away from that formula since. Bug Fables sets out to create an experience similar to those early entries in the Paper Mario series. Any fans of the classic Paper Mario games will feel at home playing Bug Fables. Besides the art style, the combat will feel familiar right away. Your party has three characters who will be with you for the entirety of the game. You take turns attacking with each character having their own unique strengths and weaknesses. Each character fares better against specific types of enemies. A unique mechanic this game offers is the ability to give your attack to another character. The penalty is that each subsequent attac

Jon_Mclane Plays GORN and No Ceiling is Safe

No celing is safe when Jon_Mclane is trying to protect is house (credit to @mmarich). If you need more GORN in your life check out this extended play. Spoilers . . . he eventually beats the game. Watch Fighting for the last roll of toilet paper simulator from Jon_Mclane on www.twitch.tv

Review: Moving Out (PS4)

Watching my children play together is one of the permanent joys of my life, but it's not a joy I experience as much as I use to. As they grew older they grew more apart. This is a normal thing so in those rare moments when they come together to play, laugh and argue I get to relive their younger years and they don't even know it. Like most people my family has been in quarantine for the past weeks and 3 of my children are old enough to live away from home. What use to be family weekend dinners with a few video games mixed in became a text messages and phone calls. Week's went by without seeing them. I could tell our youngest was getting bored and whenever he heard us talking to one of his older siblings on the phone his ears would perk up and he would inevitably ask if they were coming over. We would have to say no and he would slump back down and continue doing whatever he was doing. As the quarantine orders have been lifted and we are finally able to venture out and my ki

Review: The Walking Dead: Saints and Sinners (PS VR)

Post Quarantine Simulator      The PlayStation VR has been host to multiple zombie games. The wave-based score chase style game has been the most popular genre for zombie games in VR, with the occasional cooking for zombies simulator. Even in a crowded field, The Walking Dead: Saints & Sinners manages to stand out from the rest.       The Walking Dead: Saints & Sinners recreates the survival aspect of the post-apocalyptic simulator. While killing zombies takes up a portion of your time, it does not take up most of your time. A majority of the game is spent exploring and scavenging supplies. You collect common everyday items that you can opt to break down into supplies once you reach your home base. The game plays in an open world format with a central hub. There’s active time and limited resources. With each passing day the resources get scarcer, while the walkers grow in numbers. With limited time in each day, the player has to make the decision of thoroughly clearing out a h