My Detroit Pistons are terrible but the TPSN Ball Ryders are 12-1, so it's not all bad. This week Bourne and Mclane join ediddy999 to talk about how good Michigan is and tons of TPSNBA content.
It's the final of the TPSNFL. This week we live streamed the championship between franchise254 and Team PSAddiction.com. It was a close match-up but Beast Mode came through for franchise in a big way. We also get a few beautiful renditions of Fraudulent Night, the official Christmas Carol of the TPSNFL. Thanks everyone for a great season and join us in a few week for the next TPSNBA Update. Download Podcast
Martha Is Dead takes place in 1944 Italy, A dark time in history serves as the backdrop for a story centered around twin daughters, Giulia and Martha, of an Axis general. The game has a narrative style that keeps the player on their toes and constantly questioning the scenarios playing out before their eyes. Martha is Dead has all the making of being a divisive game that garners a cult following, unfortunately a myriad of technical issues get in the way of the game truly reaching its peak. Martha Is Dead is a first person psychological horror adventure game developed by LKA, a small 10 man team that previously worked on The Town of Light . It’s what some people would label as a “walking simulator,” as most of the gameplay consists of exploring the environment and interacting with objects. LKA does a great job of immersing the player in the world of Martha is Dead . One small touch that helps maintain that immersion is that most items in the environment can only be in
By: Jon_Mclane Persona 4 fighting game, 2 years ago that was a crazy concept, but now veterans of the fighting game genre, Arc System Works, are taking a second shot at popular Atlus franchise Persona with Persona 4 Arena Ultimax. A follow up to the great Persona 4 Arena based on the even greater JRPG Persona 4, later ported to the even greater version for Vita, Persona 4 Golden. Persona 4 came from humble beginning as a small game that surprised so many at the end of the PS2 life cycle. Has Atlus run the well dry?
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